MathMorph

 
This intricate model was designed by Jonathon Anderson by adapting the MathMorph techniques. MathMorph? It’s described this way:

First, a series of computer models were generated by computer algorithms, cellular automation, and mathematic equations using Maya and Houdini programs. These computer models were fabricated as physical prototypes by the Stratasys FDMTM (Fused Deposition Modeling) systems, CNC machine, and laser cut machines available at SCAD. The purpose of this part is bi-fold. It does not only inspire designers for the use of unconventional 3D forms in architectural design, which has traditionally been restrained by difficulties in design and visualization, but also tests the possibility of these unconventional 3D forms in being manufactured as physical prototypes.

This confirms again our opinion that there are no limits to our creative power. Shed the chains of reality!

Via Morphism Design and MathMorph


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