XYZprinting STEAM 3D Education Program Open for Applications
XYZprinting is now accepting applications for its education program.
STEAM (science, technology, engineering, arts, and mathematics) education remains a major focus in this industry as 3D printing continues to come into more classrooms. Major suppliers are adding to their offerings in education, which is heartening to see as well as just being good business: training tomorrow’s designers, artists, and engineers in the technology they’ll need from a young age will help create a savvier next generation of the workforce.
XYZprinting, with its prolific portfolio, has several 3D printers that are fit for use in schools for even very young students. The company is working to get its machines into more classrooms.
Just last month, for example, XYZprinting announced a new STEAM bundling package to make it easier for educators to get lesson plans and equipment into their schools.
Today the company has announced that it will invest more than $1 million into its XYZprinting STEAM 3D Education Program:
“Determined to be at the forefront in making 3D printing accessible to students in the classroom, the STEAM 3D Education Program will put over 300 3D printers into the classroom within the continental US.”
Those 300 machines will break down into the grade-level categories with which XYZprinting focuses its lesson plans, with distributions allotted for:
80 schools within Grades K-5
100 schools within Grades 6-8
120 schools within Grades 9-12
Each of these selected schools receives a da Vinci Jr 1.0 3D printer as well as a one-year STEAM curriculum for classroom use. Applications open today, and close on September 5.
The da Vinci Jr 1.0 is a pretty simple machine, and indeed is priced at just $199.95 — but that also makes it solidly entry-level and ready for student work.
Schools putting XYZprinting’s materials to use include Michigan’s Sockbridge High School. The school is home to the Stockbridge InvenTeam, which works with 3D printing to create new solutions. XYZprinting shares a case study on the school’s Ezra Project, in which a freshman member of the team spearheaded a project to create a 3D printed fishing pole adapter for a seven-year-old.
The Stockbridge InvenTeam puts 3D printing to great use — accounting for their relatively great number of 3D printers, including nine da Vinci Jr 1.0, four da Vinci 1.0 A, two da Vinci 1.0 AiO, and two da Vinci 2.0 Duo machines.
“Such story like The Ezra Project is just one of the many stories that show the importance to nurture young talents for the future. XYZprinting’s decision to invest in the STEAM 3D Education Program is to give schools easier access and the right tools in introducing 3D printing in the classroom. We hope that through this program we can encourage a generation of creators and problem solvers of the future, that will continue to bring a positive impact in the community,” said Vinson Chien, Director of XYZprinting US.